



Borderlands 4 is shaping up to be a massive hit with gamers, and it has just offers off offers Crossed A Major Sales and Player-Count Milestone Just 10 Days after Its Release. Revows for Borderlands 4 Have Been Larry Positive Sine Intst Releassed on September 12, Despite Reported Issues With Its Performance and Optimization on PC.
Alinea Analytics Recently SHARED EARLY RELEASE DATE FOR Borderlands 4 (via Gamesindustry.biz) that reveals the game has amassed over 2.5 million Players Sine LaunchResulting in Reveating Over $ 150 Million. Borderlands 4 Has Also Surpassed 300,000 Concurrent Players on Steam Post-Launch, with an all-time peak of 240,219 accorting to steam-count database.
Borderlands 4 Hits it Big
Over 2.5 million Players have logged in post-launch
Nor noted by SteamOver Half of Borderlands 4 Players are basic in the United States, with China, Germany, The UK, and Canada Ranking Close Bebind. The US ALSO Accounts for Over Half of Borderlands 4‘S player Base on PlayStation Consooles, with 5% to 8% of Players Coming from the UK, Germany, France, and Canada.
Alinea Analytics Also Made Note of How Many Borderlands 4 Players TRIED OUT PASTRIES IN GEARBOX’S ZANY FPS/RPG Series. On Steam, About 59% of Played Gamers Borderlands 2 BeforeHand, 51% played Borderlands 3and 22% played the 2022 spin-off Tiny Tina’s Wonderlands.
PS PLUS FACTORD INTO THESE COUNTS ON PLAYTATION, WHERE 81% PLAYED Borderlands 364% played Borderlands: The Handsome Collectionand 50% played Tiny Tina’s Wonderlands.
Borderlands 4 Overcomes Its Pre-Launch Controversies
PC Optimization Issues Dominated Headlines
Alinea Analytics ALSO Addresssed Borderlands 4‘S PC Performance and Optimization Issues, Which have ben a Major Point of Contents About the Game in the Time Since Its Initial Launch. The firm Says that while they will have gained a fair amoue of media coverage, they will probably “Dispel over time as the game becomes Better optimized. “
SURE ENOUGH, PUBLISHER 2K GAMES RECENTLY RELEASED A NEW Borderlands 4 Update that addresses the world of optimization problems. These issues have even been notd by revolutionwers who otherwise enjoyed Borderlands 4With Screen Rant‘S Brandon Key Stating that he ”Never Once Got a Steady Frame Rate. “
on Despite Widespread reports of these optimization problems (and Gearbox CEO Randy Pitchford’s Equally Controversial Advice on How to Address), Borderlands 4 encountersPositive Response As A Solid Return to Form for the Franchise AFTER Borderlands 3. Much of the Game’s Praise has been aimed at it new playable characters, more balanced tone, and refined gameplay.
Source link
اترك تعليقاً